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Developing a wearable electronic product involves juggling design constraints and compromises in ways that are quite a bit different from a conventional non-wearable design.
In this article, I’m defining a wearable product as a body-worn device, with its own power source, that doesn’t restrict the movement of the wearer. Examples would be a pair of smart glasses, or a smart watch.
Thanks to Amazon, Google, and Apple, voice recognition has finally gone mainstream.
I’ve personally dreamed about intelligent voice recognition since I was a kid tinkering with electronics and programming my Commodore 64.
One of the most frequent questions I am asked is, “how long will it take to develop my new product?”. Everyone, of course, wants to know when they can expect to have their product ready to go on store shelves.
In a recent blog I discussed the path to market for entrepreneurs with a strong technical background. I started that blog by telling a story about an engineer named Gary, and his marketer friend named Paul. You eventually learn that Gary and Paul are really Steve Wozniak and Steve Jobs (I used their middle names).
NOTE: This article is a guest post by Shawn Litingtun. Shawn is an extraordinary electronics designer. He has an insanely comprehensive understanding of many topics in electronics and has extensive knowledge on electrical certifications. I’m yet to ask him a question about electronics that he can’t answer! He is also one of the experts inside the Hardware Academy available to answer technical questions.
I’m going to start with a story about an engineer named Gary.
Like many engineers and makers, as a child Gary always loved playing with electronics and computers, so it was no surprise that he ended up with an electrical engineering degree. He spent his free time as a teenager tinkering around with circuit boards and building odd ball things like a dial joke machine.
Developing a new electronic product is never cheap, but in this article I’m going to share with you 12 tips to significantly lower your costs.
Minimizing your costs is even more important in the early stages of development. Goal number one should be getting your product to market as quickly and cheaply as possible.
It’s a long, rough, expensive journey to take a hardware product from idea to market. That journey becomes even longer, rougher, and more expensive when you end up taking the wrong path.
So I want to share eight tips with you that will speed up your journey and make it a bit easier and less expensive too. These tips will help keep you on the right path to success.