This article is based on a conversation between John Teel and Craig Rettew. Craig is an electrical engineer launching his own product called the Stomp Switch.
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Miguel Hernandez is the co-founder of Palocam, which manufactures a pole-climbing camera for recording sporting events from above. The following is a conversation between John Teel and Miguel where they discuss everything from product development to crowdfunding.
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This article explores the different types of LCD touch displays, communication protocols, and the various software options for designing and building a graphical user interface.
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You will learn the process for Over the Air (OTA) updates of firmware on IoT devices without having to physically interface with the device. We’ll review a simple example using Amazon Web Services (AWS) servers.
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Learn the basics of 3D printing, including the pros and cons of 3D printing as a general technology and its appropriate use cases. We’ll also discuss four different 3D printing technologies.
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Arduino is a fantastic platform for learning electronics and building proof-of-concept prototypes, but it’s not typically feasible for commercial products. Discover what it takes to migrate from Arduino to an STM32 microcontroller.
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We often think failure is the end point. However, product development failure is actually essential to create better products and stimulate stronger innovation.
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Discover which method is best for low-volume manufacturing of custom shaped plastic parts (typically a product enclosure): 3D printing, urethane casting, or injection molding.
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Developing a wearable electronic product involves juggling design constraints and compromises in ways that are quite different from more conventional designs.
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In this teardown video of a Pebble 2 smart watch you will learn what it takes to design an electronic product with limited space available.
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There is an accepted method of failing when it comes to developing something new and the phrase is “fail fast.” Startup culture is synonymous with this phrase and for good reason. The fail fast method for hardware is a bit of a different story.
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This video is the first lesson from a multi-course video training series teaching you how to design an example product from the ground up.
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This article explores the ways to add audio capabilities to a typical small embedded system, along with the tradeoffs that are usually made in the process.
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